| Principles Of Object-oriented Programming In Java 1.1: The Practical Guide To Effective, Efficient Program Designby James W. Cooper Download Book (Respecting the intellectual property of others is utmost important to us, we make every effort to make sure we only link to legitimate sites, such as those sites owned by authors and publishers. If you have any questions about these links, please contact us.)
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Book Description
Take a step beyond syntax to discover the true art of software design, with Java as your paintbrush and objects on your palette.
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Take a step beyond syntax to discover the true art of software design, with Java as your paintbrush and objects on your palette. This in-depth discussion of how, when, and why to use objects enables you to create programs that not only work smoothly, but are easy to maintain and upgrade - using Java or any other object-oriented language! Take stock of the benefits of OOProgramming and Java - the advantages of object-oriented programming; a quick review of key Java concepts; when to use inheritance and when to use encapsulation. Choose to reuse - maximize code reuse with class libraries, including abstract classes and interfaces, and inheritance; use class modification to increase extensibility; design classes for maximum flexibility; take advantage of Design Patterns to write more efficient, more reusable programs. Factor in object frameworks - learn to architect a program at a high level by writing code, then subclassing the same design for specific applications. Plus - real-world examples of effective programs and code using Design Patterns!
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