|2020ok Directory of FREE Online Books and FREE eBooks|
Java Platform Performance: Strategies And Tactics
by Steve Wilson and Jeff Kesselman
(Respecting the intellectual property of others is utmost important to us, we make every effort to make sure we only link to legitimate sites, such as those sites owned by authors and publishers. If you have any questions about these links, please contact us.)
Now that Java is doing more and more in the field, improving its speed and efficiency is crucial for many working developers. Written by two Sun insiders, Java Platform Performance gives the experienced Java programmer plenty of useful strategies and tips for getting the most out of Java code.
This concise book offers plenty of concrete suggestions for improving real-world programs, but it also helps you think about performance as you design and test Java software. The authors first look at what "performance" really means. Beyond raw computational speed, this term can mean reducing RAM footprint, creating more responsive interfaces, and adding better scalability to programs so that they can handle more users and data.
A strength of this title is that the authors share their expertise, garnered from optimizing the Swing classes for Sun. (The tips for creating custom models and renderers in Swing will help your tables and other controls work with large datasets efficiently.) This text shows you how to benchmark and profile Java code and where to look for problem hot spots--and, once these are solved, where to go next for even better performance. You learn how to reduce object creation and class loading, which can allow your programs to load faster and consume less memory.
Also notable here is a solution for letting multiple Java programs share a single JVM for reduced memory overhead. The authors do a good job of dismantling the notion that using the Java Native Interface (JNI) is a quick fix for better performance. (The benchmarked code suggests that in almost every case native code is likely to be slower.) They also show how memory leaks still can exist in Java, and how to find them. The book closes with a guide to Java garbage collection and the latest on Sun's HotSpot Virtual Machine.
If anything, this book will convince you that good performance in Java isn't accidental; it takes planning, expertise, and plenty of testing. Also, it will get you thinking about performance in new ways with excellent strategies and tips that can help you write faster and more efficient Java code. --Richard Dragan
Direct from Sun's Javaâ¢ Performance Team, this is a comprehensive field manual full of battle-tested strategies and tactics for developing high-performance applications and applets with Java technology. It covers every aspect of Java performance, including speed, scalability, RAM footprint, startup time, and user-perceived performance factors. Part I covers the crucial process issues associated with Java optimization, outlining how performance tuning fits into the software development process, showing how to use benchmarks and profiling tools to identify hot spots and bottlenecks, and presenting general strategies for enhancing the performance of Java technology-based systems. In Part II, the authors present a wide array of concrete optimization techniques. The book contains detailed appendices on garbage collection and the Java HotSpotâ¢ Virtual Machine, written to address key performance questions.
(Pearson Education) Highlights the importance of integrating performance evaluation into application development process. Presents practical tactics for enhancing application performance in the areas of I/O, RAM footprint, small object management, algorithms, and more. Softcover.
From the Inside Flap
Author's Note In 1997, I was hired as a contractor to work on the Java(TM) Foundation Classes (JFC) Swing toolkit (Swing). This was an ambitious endeavor--Swing was slated to become the new standard for developing Graphical User Interfaces (GUIs) with the Java programming language. Prior to the release of Swing, the only GUI toolkit available with the Java platform was the Abstract Window Toolkit (AWT), a fairly primitive GUI toolkit by 1990s standards. While AWT was hobbled by a "lowest common denominator" design, Swing was designed to be a state-of-the-art toolkit. Written entirely in the Java programming language, it offered a powerful Model-View architecture, an advanced widget set, and a revolutionary pluggable look-and-feel (PLAF) system. When JFC was released in mid-1998, it was quickly adopted by thousands of eager developers.
As with any successful new product, along with stories of success came some bitter complaints. Some developers complained about architectural and philosophical issues. Others complained about bugs or the lack of a particular feature. However, the complaints I personally found most troubling were that programs written with Swing were slow.
I convinced my manager to let me spend a week looking into Swing's performance issues, downloaded a trial copy of a profiling package, and started poking at different parts of the toolkit.
It turned out that there were several areas where performance improvements could be made relatively easily. At the end of the week, I wrote a report on my findings and sent it to the rest of the Swing engineering team. Other members of the team got caught up in the spirit of performance tuning and began doing their own analyses. Over the next few months, I spent more and more of my time working on analysis and tuning and the Swing team made numerous performance enhancements. Many of the techniques described in this book are based on the knowledge gained while we were tuning Swing.
In late 1998, we shipped a new version of Swing that was more than twice as fast for typical tasks than the previous release. However, while many developers were pleased with the improvements, we were troubled to see that we still received numerous complaints about performance. Clearly the problem was more complex than we first thought.
I joined the performance team in Sun's Java Software unit in late 1998 and worrying about performance issues became my full-time job. In an effort to better understand the performance issues we and our developers face, I spend a lot of time talking with developers who are working on serious, real-world Java technology-based systems. Developers sometimes point out areas where changes in the libraries or VM could improve the performance of their programs. Part of my group's charter is to help make sure those changes, when appropriate, make their way into the runtime environment.
When working with developers, we also often find areas where changes to their program code can improve performance. We've found that there are a number of common mistakes and misconceptions about the performance characteristics of Java technologies and even about performance tuning in general.
The goal of this book is to share what we've learned about performance tuning Java technology-based systems with a wide audience. We hope that it will prove to be a valuable reference for you. Steve Wilson
Sun Microsystems About This Book The information in this book will help you write high-performance software for the Java platform. It presents both high-level strategies for incorporating performance tuning into your software development process and code-level performance tuning tactics.
The two parts of the book approach performance tuning from different perspectives, providing a holistic view of the performance tuning process.
Part I: Strategies provides a high-level overview of the performance tuning process. It focuses on general strategies that you can incorporate into the development process to improve the performance of Java technology-based systems. Part II: Tactics focuses on specific techniques for improving performance once you've figured out where the hot spots and bottlenecks are.
The higher-level information in the Strategies part is intended for a broad audience, including software engineers, engineering managers, technical leads, and quality assurance specialists involved in the development of Java technology-based solutions. The information in the Tactics part is geared toward intermediate to advanced developers familiar with the Java programming language who are looking for concrete coding techniques they can use to speed up their software.
This book addresses a vital issue for all those developing software for the Javaâ¢ platform: how to achieve maximum performance and scalability for their applications.
Drawing on the authors' knowledge of the Java programming language and their extensive experience working on performance issues, the book reveals common mistakes and misconceptions concerning the performance characteristics of Java technologies. It offers overall development strategies and concrete, battle-tested techniques to dramatically improve the performance of applications constructed with the Java programming language.
Javaâ¢ Platform Performance highlights the importance of integrating performance evaluation into the application development process and discusses measurement techniques. The book then presents practical tactics for enhancing application performance in the areas of I/O, RAM footprint, small object management, algorithms, data structures, Swing, and deployment. Specific topics covered include:
With an understanding of the performance issues and specific techniques for reducing overhead discussed in this book, you will have the information you need to enhance the efficiency, speed, and scalability of your software.
About the Author
Steve Wilson is the Engineering Manager of the Java Performance Team at Sun Microsystems's Java Software unit. There he leads the team that is responsible for performance tuning of the Javaâ¢ 2 Standard Edition internals and helps third-party developers improve program code performance. Mr. Wilson previously worked as a member of the Swing team, which developed the Java Foundation Classes toolkit. Prior to joining Sun, he spent several years as an independent consultant specializing in object-oriented technologies.
Jeff Kesselman is an engineer on the Java Performance Team at Sun Microsystems's Java Software unit where he works with various groups to improve Java code performance. Prior to joining Sun, he developed cutting-edge games for several PC and console platforms in the computer game industry.
Excerpt. © Reprinted by permission. All rights reserved.
In 1997, I was hired as a contractor to work on the Java(TM) Foundation Classes (JFC) Swing toolkit (Swing). This was an ambitious endeavor--Swing was slated to become the new standard for developing Graphical User Interfaces (GUIs) with the Java programming language. Prior to the release of Swing, the only GUI toolkit available with the Java platform was the Abstract Window Toolkit (AWT), a fairly primitive GUI toolkit by 1990s standards. While AWT was hobbled by a "lowest common denominator" design, Swing was designed to be a state-of-the-art toolkit. Written entirely in the Java programming language, it offered a powerful Model-View architecture, an advanced widget set, and a revolutionary pluggable look-and-feel (PLAF) system. When JFC was released in mid-1998, it was quickly adopted by thousands of eager developers.
About This Book
The information in this book will help you write high-performance software for the Java platform. It presents both high-level strategies for incorporating performance tuning into your software development process and code-level performance tuning tactics.
The Strategies chapters are best read as a single piece, but the Tactics part does not need to be read linearly--you can go directly to whatever topic interests you most.
The two appendices at the end of the book provide information about garbage collection and the HotSpot(TM) virtual machine (VM) and how they can impact performance.
Unless otherwise noted, all performance measurements described in this book were run on a pre-release build of the Java 2 Standard Edition (J2SE) v. 1.3 using the HotSpot Client VM on the Microsoft Windows operating system.
Complete code for the snippets, sample programs, utilities, and benchmarks used in this book is available online at http://java.sun.com/docs/books/performance/
We would like to thank the many people who contributed to the success of this book.
Related Free eBooks