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Java 2 from Scratchby Steven Haines Download Book (Respecting the intellectual property of others is utmost important to us, we make every effort to make sure we only link to legitimate sites, such as those sites owned by authors and publishers. If you have any questions about these links, please contact us.) link 1 About Book Book Description Java 2 From Scratch walks you through the analysis, design and implementation of a functioning application using Java 2. Learn all the critical programming concepts and techniques associated with the language in the context of creating a functioning Stock Market Tracker/Analyzer. Each chapter builds on the previous with a casual tone, in-depth examples, and detailed steps to ultimately create a working stock market tracker. Key areas addressed are user interface design, SWING user interface, Internet communication, file I/O, painting/drawing, and brief introductions to JDBC and RMI. From the Back Cover Java 2 From Scratch walks you through the analysis, design and implementation of a functioning application using Java 2. Learn all the critical programming concepts and techniques associated with the language in the context of creating a functioning Stock Market Tracker/Analyzer. Each chapter builds on the previous with a casual tone, in-depth examples, and detailed steps to ultimately create a working stock market tracker. Key areas addressed are user interface design, SWING user interface, Internet communication, file I/O, painting/drawing, and brief introductions to JDBC and RMI. About the Author Steve Haines is currently a software engineer at Wonderware Corporation where he is contributing his development skills to a new COM based distributed architecture for their forth-coming product line. Prior to that he worked in the online gaming arena at ENGAGE games online developing multiplayer Internet and America Online based games. He attained a Bachelorâs of Computer Science at California State University, Fullerton and is now completing his Masters of Computer Science with focus on Creative Technologies and Multimedia at the University of Southern California. His publication experience includes writing for SAMS C++ Unleashed, SAMS Teach Yourself C++ in 21 Days and SAMS Teach Yourself Java in 21 Days and acting as a technical editor for various Java, C++, Internet, and Game Development books for both Macmillan Computer Publishing and Addison Wesley. Related Free eBooks
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