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Black Art of Java Game Programming

by Joel Fan


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About Book

Book Description
Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.
  • Covers all the essentials of Java for graphics and game development
  • Shows how to write interactive video games for the Web, playable by millions around the world
  • Presents unique networking techniques for multi-user environments
  • CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools

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